Rays (trajectories) Tracing methods and fields of view. This heading in the data-builder covers: User-defined fields of view Rays, further specifications: Two methods of ray tracing Choosing mesh spacings for mesh method of ray tracing Direction of time, that is, backward ray tracing, final time, time markers. Stopping rays when they hit an electrode Choosing the step length or time Interpolation points inside steps Choosing two inaccuracies for ray tracing Ray limits Setting up rays Printing level for rays. Beam section, limiting number of rays. Copyright © 1993-2023 by Frank Read. All Rights Reserved.